Guided by the desires and votations of the community behind the crowdfunding of Gods Will Be Watching and after months of hard work we finally finished the last chapter of this epic space tale:
Set twenty years after the close of the original game, players will again be tasked with making tough decisions in the tense conflict enveloping the galaxy. Liam, the leader of the fallen freedom fighter organization Xenolifer, gathers the scattered members of Sgt. Burden’s old unit and embarks on a desperate quest to change the past and prevent the oppressive Constellar Federation from ever coming to power.
It’s been a month since we announced the fanart contest and we have a winner. And what a winner, this piece of Sarah eating Marvin’s leg is just amazing, it conveys so much feeling into one frame, telling explicitly what the pixels hid behind their iconicism: the crude reality of surviving in the wild eating your partners, and the psychological impact of that told through Sarah’s eyes.
We are very happy to send its author Musivara, the complete physical collector’s edition of Gods Will Be Watching!
Of course, even if we can’t reward every single piece of fanart, we want to thank everybody who sent us a little piece of happiness in the form of a visual tribute to our game because every single work makes us smile and fuels our will to keep making games. Thanks, guys, we love you.
Hello everybody, this week we have some WIP to show! The last chapter of Gods Will Be Watching is nearly complete regarding programming. About the art of the game, the puzzle is done and now we’re finishing the cinematics, it has almost 10! I know, that’s not something to be proud regarding game design, but I’m a fan of Hideo Kojima and can’t help myself, I love cinematics.
Now we’re focused on the script, since apart from the main story and character lines, there are going to be at least 50 different dialogues that’ll be loaded randomly while the team is climbing a mountain to liven the adventure. This conversations will outline and add some insight of what have happened in Gods Will Be Watching universe during the last 20 years and what the characters did up to this point with their lives. We had in account the multiple fan requests and questions about the game’s lore and we’ll try to solve them all in this final chapter. We hope you enjoy them!
Hello everybody! We have a new website! Usually that’d be good news, but the thing is that our website got hacked last week and I had to redo the web from scratch, yaaay! But we’re back again, and we bring something special for today.
Gods Will Be Watching fans have lifted up our spirits uncountable times since we released the game and it’s great we got to connect with this wonderful community. It’s amazing to see there are so many people playing and enjoying our work and, you know, everytime a new fanart pops up into our radar that day is just filled with happiness. As crazy megalomaniacs we want to empower and reward fanart. And that’s why we are holding up this little contest. The prize is this beautiful set of Gods Will Be Watching physical goodies:
Yes, our next investment should be a decent camera.
3 Disc Physical Edition with: Gods Will Be Watching Multiplatform and DRM-Free, Original Soundtrack and Alternative Soundtrack.
The Gods Will Be Watching Artbook, filled with concept art, pixel art, and a little bit of lore.
A Gods Will Be Watching USB drive with Marvin’s face on it.
A set of buttons.
You can submit your Gods Will Be Watching artwork starting right now and submissions will be open until March 11th (2015 of course). After the deadline, we’ll use a week to enjoy and debate over the emotional impact of every piece of art on us, while laughing maniacally and deciding how many of them to print and hang on our office walls. Then, we’ll announce the winner and the collector’s set will fly whenever the winner is in the world. Please, submit all your artwork to email@example.com, there’s no limit to the amount of entries you can submit, so, if you think you can make 100 fanarts pieces in a month, we just dare you. At last, let us share the love with all of you with this selection of fanart we’ve had the pleasure to enjoy since the Gods Will Be Watching release. Continue Reading
Some weeks ago we were offered to join a Humble Weekly Bundle. That Bundle was the “Made in Spain” bundle, and the idea of being in it with all my fellow developers from my country excited me. There’s a great indie game dev community here which is growing stronger day by day and I can assure you it is going to bring great titles in a close future. The upcoming Rise & Shine, Crossing Souls, The Guest, Fleisch & Cherry in Crazy Hotel and many more back these words.
However, we painfully declined the offer because Gods Will Be Watching is still doing well and it’s not time to release it in a bundle yet.
And now we’re glad we didn’t.
I saw the Made in Spain bundle as a great opportunity to give more visibility to the games that are made in my country, because I know most of them developers and their talent personally and I want them to rise and shine (pun intended). But hell, do we have to promote it alongside with the fiesta, the bravas, and us being drunk assholes? We’ve always had that stain over us culturally, and videogames bring a new generation of creators to the table, an opportunity to escape from being lazy tapas-eaters and to be recognized for something different, at least in videogames. But no, hey, let’s keep attracting guiris the same way we’ve been doing for decades. Continue Reading